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  1. Home /
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  3. Vol. 6 No. 2 (2018): February

Vol. 6 No. 2 (2018): February

DOI: https://doi.org/10.33375/vslt.v6i2
Published: 2018-02-26

Articles

  • Desain Game Digital sebagai Media Pembelajaran Candi-Candi Kerajaan Singosari

    Fierlan Aditya Nugraha
    • PDF
  • APLIKASI MOBILE CROCHET DESIGNER SEBAGAI PANDUAN DESAINER DALAM PEMBUATAN STRUKTUR CROCHET

    Rahmawati Yayu Ningsih
    • PDF (Indonesian)
  • PERAN PROYEKSI VIDEO DI MUSEUM BANK INDONESIA

    Maugina Rizki Havier
    • PDF (Indonesian)
  • MOBILE APPS SEBAGAI PENUNJANG KEGIATAN URBAN AGRICULTURE DI KOTA BANDUNG

    Vika Adriati Praditriyani
    • PDF (Indonesian)
  • GAME BERBURU SUKU DAYAK MERATUS SEBAGAI PENGENALAN BUDAYA DAN PELESTARIAN ALAM

    Rizcy Hard Pangesti
    • PDF (Indonesian)

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Published by Design Communication Design Departemen (Program Studi Desain Komunikasi Visual)

Universitas Komputer Indonesia, Bandung, Indonesia, Jl. Dipati Ukur No. 112-114, Bandung, Indonesia 40132

Email: jurnalvisualita@email.unikom.ac.id

 

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