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Vol 8 No 2 (2020)
DOI:
https://doi.org/10.33375/vslt.v8i2
Published:
2020-02-04
Archives
Visual language of Black Metal Istiqomah Comic on Instagram Post (Devil and Varokah Figures)
Merlina Fatimah Nasruddin
97-112
Full Text (Bahasa Indonesia)
Visual Elements of Granola Creations Packaging
Siti Desintha, Intan Kusuma Ayu, Haliza Octamediana
89-95
Full Text (Bahasa Indonesia)
Plana Memora: Visual Work Decontextualization
Muhamad Ali Rahim, Chandra Ghaisani Amiarsa
75-88
Full Text (Bahasa Indonesia)
Visual Analysis of Cuphead Game
Satria Indra Praja Persada
61-74
Full Text (Bahasa Indonesia)
Online Game from Time to Time
Case Study of Emoticons in The Gunbound Mobile Game
Aditia Muara Padiatra
53-59
Full Text (Bahasa Indonesia)
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