Utilization of 3D Animated Videos as a Media Promotion of Medan City Tourism (Case Study: Medan Heritage Area)

  • Joko Joko Bintarto Program Studi Desain Komunikasi Visual Universitas Potensi Utama
  • Indah Siti Indah Lestari Program Studi Desain Interior Universitas Potensi Utama
Keywords: Medan Heritage Area, Tourism Promotion, 3D Animation

Abstract

Medan City requires digital promotion of tourist areas. The role of the tourism promotion media is very important to provide information on the state of the area and existing facilities at tourist attractions and to increase the number of tourist visits. This research was made to design the promotional media for the city of Medan, the tourist area chosen as a case study, namely Medan Heritage, an area with historical buildings in the city of Medan which has high historical value so that it gives the characteristics and uniqueness of the city of Medan and builds the image of Heritage tourism. The promotion design is carried out by utilizing 3-dimensional animated videos as promotional media. The 3-dimensional animated video media is considered capable of contributing to promoting tourist attractions by simulating these tourist attractions as the original. This information is useful for potential tourists in order to get an overview of the tourist areas to be visited and to increase interest in traveling. The research method used in this research is the design method (Visual Communication Design) through the stages of Analysis, Synthesis and Evaluation. Also using data collection techniques obtained through literature, questionnaires and observations as part of the analysis stage. The result of this research is a 3D animated video work that simulates the Medan Heritage area as a tourist area with historical buildings in the city of Medan such as the Maimun Palace, Al Mashun Grand Mosque, PT. PP London Sumatera, and Post Office to be like the original.

Downloads

Download data is not yet available.

References

Ahmed, Z.U. 1996. The Need for the Identification of the Constituents of a Destination's Tourist Image: A Promotion Segmentation Perspective., Vol.14 No.1, Journal of Professional Services Marketing.

Arunrangsiwed, Proud, S.W (2014), The Experimental Research Designof Animation-Based Learning Research, The 10th National and International Social Science Symposium “Social Innovation for Sustainable Development in ASEAN Community†15 January 2014. https://www.academia.edu/7188609/The_Experimental_Research_Design_of_Animation_Based_Learning_Research

Enscape Daring. (n.d.). Diambil 29 September 2020, dari https://enscape3d.com/download/.

Ginting, Amrikahfi. 2018. Animasi 3D Menggunakan Augmented Reality Sebagai Media Pengenalan Warisan Budaya Kota Medan Kawasan Kota Mashun dan Kesawan.Skripsi.Universitas Sumatera Utara.

Hall, C. M., & McArthur, S. (1996). Heritage Management: An Introductory Framework. Auckland: Oxford University Press.

Handayani, T.K. 2011.Pembuatan Animasi 3D Organ Reproduksi Manusia Untuk Meningkatkan Pemahaman Remaja Dalam Penyuluhan Kesehatan Reproduksi Remaja. Skripsi.Universitas Islam Negeri.

Hendratman, H. (2017). The Magic of Adobe Premiere Pro. Jakarta: Informatika

J.F. Fleron. 2009, Google SketchUp: A Powerful Tool for Teaching, Learning and Applying Geometry. Westfled: Westfled State College.

Jostonchoniv, Yudhi windarto, 2013.Pembuatan film animasi cerita rakyat “the legend of Toba Lake". Jurnal Teknik Dan Ilmu Komputer UKRIDA.

KBBI Daring. (t.t.). Diambil 29 September 2020, dari https://kbbi.web.id/realisasi/

Ladkin, A. 2000, Research into Consumer Behaviour and Value Systems of Ecotourists. Vol.2 No.3, The International Journal of Tourism Research.

Nooryadi Daring. (n.d.) diambil 29 September 2020, dari http://www.ngubekilmu.com/2016/02/adobe-premierepro-editing-video.html.

Pemerintah Medan (2020). Wali Kota Buka Seminar Akhir Hasil Penelitian Bangunan Bersejarah di Medan. Pemkomedan.go.id. Diakses 29 September 2020 . URL: https://pemkomedan.go.id/artikel-19397-wali-kota-buka-seminar-akhir-hasil-penelitian-%20%20%20%20bangunan-bersejarah-di-medan.html

Said, Abdul Azis dan Cahyadi, Dian (2017). Design Of Learning Media with Visual Communication Design Methodology. International Conference on Education, Science, Art and Technology. ISSN 2581-1886. Vol 1, No. 1. Hal. 1-7. https://ojs.unm.ac.id/icesat/article/view/4752

Soebagyo. 2012. Strategi Pengembangan Pariwisata di Indonesia, Vol.1, No.2, Jurnal Liquidity

Suryadana, M Liga dan Octavia Vanny. 2015. Pengantar Pemasaran Pariwisata, Bandung: Alfabe.

Supriyadi. 2019. Pemanfaatan Plugin After Effect Untuk Produksi Film, vol.10, No.2, Jurnal komunikasi

Safanayong, Yongky. 2006. Desain Komunikasi Visual Terpadu. Jakarta: Arte Intermedia

Perisic, Z. (2013). Visual Effects Cinematography. United States: Focal Press.

Vaughan, T. 2006. Multimedia : Making It Work.Yogyakarta: Andi.

Video Animasi 3D kawasan Medan Heritage Daring. (n.d.). . Diambil 30 September 2020, dari ttps://www.youtube.com/watch?v=_YlpIxBLBzk

Yim, M.Y.C., Cicchirillo, V.J., Drumwright, M.E. 2012. THE Impact of Stereoscopic Three-Dimensional (3-D) Advertising: The Role of Presence in Enhancing Advertising Effectiveness. Vol.41 No.2, Journal of Advertising.

Joko Bintarto Indah Siti Lestari
Published
2020-10-18
How to Cite
[1]
J. Bintarto and I. Lestari, “Utilization of 3D Animated Videos as a Media Promotion of Medan City Tourism (Case Study: Medan Heritage Area)”, Visualita, vol. 9, no. 1, pp. 123-142, Oct. 2020.
Section
Articles