1.
PENERAPAN SPEECH RECOGNITION PADA PERMAINAN EDUKASI “TAHFIDZUL QUR’AN ZAMAN NOW” BERBASIS ANDROID. KOMPUTA [Internet]. 2020 Mar. 23 [cited 2025 May 10];9(1):17-24. Available from: https://ojs.unikom.ac.id/index.php/komputa/article/view/3721