Designing Board Game Media to Bridge Generation Gap Between Millennials and Alphas

Authors

  • Evan Tjandra Khosasih Petra Christian University
  • Maria Nala Damajanti Petra Christian University
  • Rifqi Athallah Octaviano Petra Christian University

DOI:

https://doi.org/10.34010/visualita.v14i1.16418

Keywords:

Generation Gap, Slang Language, Board Game, Design Thinking, Miscommunication

Abstract

The differences between the Millennial and Alpha generations often create a generation gap, particularly in habits, cultural development, and communication styles. These differences frequently lead to miscommunication that affects relationships between generations, both within families and social environments. This study aims to design an interactive board game to address these miscommunication issues in a fun and educational way, using the Design Thinking method. In this method, the first step is to understand the communication differences between generations, followed by problem definition and ideation of solutions. This board game is designed with a challenge-based mechanism, where players from both generations compete to understand and use the slang language typical of each generation. The design of this game promotes positive interaction and enriches intergenerational understanding. Through trials and iterations in Design Thinking, it is expected that this board game will improve awareness, tolerance, and communication skills between generations. With a flexible and easy-to-play concept, this board game offers an effective and interactive alternative to strengthen the relationship between Millennials and Alphas, while reducing miscommunication.

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Published

2025-10-09

How to Cite

[1]
“Designing Board Game Media to Bridge Generation Gap Between Millennials and Alphas”, Visualita, vol. 14, no. 1, pp. 52–71, Oct. 2025, doi: 10.34010/visualita.v14i1.16418.